Program 2025

13:45Arrival, Registration, Coffee
14:15Welcome and Introduction
14:20Play, Game, Art: Game Design for Meaningful Mixed Reality Experiences
Martin Steinicke, Creative Media, HTW Berlin
14:40Phygital Intimacy: A Mixed Reality Live Performance and Multiplayer Game Fostering Conscience of Connectedness
Lisa Kaschubat, AURORA XR Artistic Fellow
15:00Playing with Perspectives: Virtual Reality Experiences for Science Communication, Exhibitions and Political Education
Dr. Christian Stein, Cluster of Excellence »Matters of Activity« & Playersjourney GmbH
15:20Fishbowl Discussion on Playful Practices of Knowledge – Methods, Best-Practices, Challenges
With Pablo Dornhege, Jens Isensee, Lisa Kaschubat, and Christian Stein
Moderation: Maja Stark
16:00Framework Program:

WORKSHOPS (16:30–17:15)

Do’s & Don’ts for the combination Participation + Playfulness + Performances with XR developer Leonid Barsht, AURORA XR School for Artists

NOVOCENE: Insights into the Artistic Approach and the use of AI tools with artist Jens Isensee, AURORA XR Artistic Fellow 2024/25

PLAYFUL XR EXPERIENCES:

1) »Phygital Intimacy«, 2025
Current collaboration between Lisa Kaschubat, Tasha Hess-Neustedt, Jane Alison, and the AURORA XR School for Artists, HTW Berlin

2) »Novocene«, 2025
Collaboration between Jens Isensee and the AURORA XR School for Artists, HTW Berlin

3) »Blooms«, 2025
Developed by Wendy Chua, Joyce Koh, and Gustavo Maggio in collaboration with Christian Stein and the Object Space Agency (Cluster of Excellence Matters of Activity, HU Berlin), Sandric Leong, and the HABs team at the Tropical Marine Science Institute (National University of Singapore).

4) »Aktionslabor Redaktionelle Gesellschaft«, 2024/25
Developed by the ZEIT Foundation Bucerius in collaboration with Playersjourney GmbH

5) rewired, 2024
Developed by the research group Creative Media, HTW Berlin