»Phygital Intimacy« at the »tanz.tausch – Dance and Performance Festival« in Cologne
At the invitation of the festival, Lisa Kaschubat will present our co-production »Phygital Intimacy« at the »tanz.tausch« festival in Cologne on 16 and 17 January 2026!
Click here for the programme and tickets.
Farewell to the AURORA XR School & new project »IUNO – Innovation Centre for Intelligent and Immersive Technologies in the Independent Cultural Scene«
On 31 December 2025, our EU-funded HERA project with the AURORA XR School for Artists at HTW Berlin came to an end.
A big thank you goes to the numerous participants from Berlin’s independent cultural scene who took part in our courses, maker spaces and events, to our jury members, artistic fellows, cooperation partners and to the Senate Department for Culture and Social Cohesion for their tremendous support!
We are delighted to receive a three-year EU funding for the new IUNO project! Initial information can be found at this link.
AURORA fellowship 2024/25 – PHYGITAL INTIMACY
The AURORA XR Fellowship 2024/25 goes to Lisa Kaschubat, Tasha Hess-Neustadt and Jane Arnison with their concept for PHYGITAL INTIMACY!

PHYGITAL INTIMACY (AT) is a speculative vision of the future that combines live performance, mixed reality (MR), gaming and AI with contemporary dance, performance and generative music production.
Performers and the participating audience enter a multiplayer MR environment where they interact with both AI-driven digital content and a generative sound layer. Inspired esp. by Sophie K. Rosa’s concept of radical intimacy – care and community are emphasized as political fields of resistance – the aim is to create connection and intimacy between the users, but also between humans and machines.

A big thank you goes to our expert jury – Pablo Dornhege, Sebastian Keppler and Peggy Schoenegge – and to the many artists and cultural professionals for their submissions to our annual XR Open Call!
Open source code and instructions
From 2023 to 2025, we are developing three innovative XR projects with Berlin artists – for each of them, we are making useful features freely available that you can reuse for your own projects.
All open source packages with information, code and detailed instructions are available at this link.




